[Martin Taylor 2006.01.18.09.51]
[From Rick Marken (2006.01.17.2200)]
I tried to post this earlier from work but it hasn't shown up yet. I may eventually but just for the sake of keeping up the conversation I'm sending it off again. I apologize for the likely repetition.
It happened!
I'm glad you responded to this message, because I was going to suggest to you a (hopefully easy) extra condition for your "divination of intent" demo that set off Erling.
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[From Rick Marken (2006.01.17.1350)]Martin Taylor 2006.01.17.13.41]
Rick Marken (2006.01.17.0800)--
... As far as zero value of the perception, there is presumably zero
value of the cursor position perception when you are not looking at
the cursor (or covering it up with something)Having no value is not the same as having a value that happens for
the moment to be zero.I don't see that. I was thinking of the perceptual signal, which is presumably represented
as rate of neural firing. So when the rate of neural firing is virtually zero impulses
per second (there is always _some_ firing) there is zero perception.
Don't think of intensity perception, think of position, and think of your demo. Where on the screen is zero position? If I want to control for the cursor being at position zero, and it is in the middle of the screen, what do I do? If I want to control for the cursor being at the middle of the screen and I can't see it, what do I do?
Those two conditions are different, aren't they? In the first case, I may have defined "zero position" as the middle of the screen and there is no error, or I may have defined "zero position" as the left edge, and I act to move the cursor leftward, reducing the error until it gets to the edge. On the other hand, if I can't see the cursor, I can't act reliably to move to a position of zero error. I have no perception of it, not a perception that is equal to zero.
Which brings me to my proposal for an amnedment to your demo.
Instead of having the mouse control the screen display directly, have it control through a hidden (2-D) variable I'll call {P,Q}, and let the screen {x,y} be {P+a,Q+b}, where a and b are variables. Give the experimenter/subject two sliders for each of a and b, one of which determines the standard deviation of the magnitude of a and b, the other of which controls the bandwidth of the variation (which must be slower than variation in P and Q. The subject's task now is to control {P,Q}, not the screen position. Let a and b be zero for some time at the start of a run before adding in the variation.
The idea of this is to simulate Erling's covering the screen with an envelope, but also having intermediate conditions rather like having a translucent envelope that gives you a fuzzy idea of where the one you are tracking (and the cursor) are at any moment. The subject won't lose control immediately, and the demo should be able to track how long it takes before it happens.
An alternative form, which is probably rather harder to program, is to fuzz the display of the cursor and/or the potential targets.
Yet another alternative, which might be even better for the purpose of demonstration, is to define a precise area on the screen that acts like a small envelope. In this area, the screen contrast of the cursor and targets is diminished (the area could be grey, ranging from white to black according to a slider setting). At zero contrast, it's just like the envelope, and at low but non-zero contrast, it's like a translucent envelope. As the dot being tracked (and the cursor) passes in and then out of the obscured area, one could determine the time course of both the loss and the regaining of control.
I think some such variant of your demo might both illustrate the difference between a zero valued perception and a non-existent perception, and at the same time allow for some interesting observations about losing and regaining control when the data are obscured and the tracker must rely on control through imagination during an interim period (see the thread of a few weeks ago).
Martin