[From Rick Marken (980831.1510)]
Me:
What is being negotiated?
Tim Carey (980901.0540)
It really depends on the situation. I don't think I could give
a blanket answer. If the kid wanted to sit in a different position
in the class because that would help them be less distracted or
whatever the teacher usually goes along with that...
Does this help?
Yes. Very much. And it sounds great. I think it would be nice if
"making a plan" had been called something else -- like "negotiating
a solution" and that the negotiation process had been more clearly
described as such. When I read about "making a plan" it sounded
more like an ultimatum than a negotiation; I thought the student
had to produce a plan that the teacher approved or the kid couldn't
get back into the class. But the way you describe it, it sounds
like the student isn't the only one who has to "make a plan"; the
teacher has to make a "plan" too; one that is approved by the
student as much as the student has to make a plan that is approved
by the teacher. That is, indeed, a negotiation.
Me:
The controller is controlling the "victim's" controlled variable.
Look at your diagram; if A decided to control B's cv', instead
of just disturbing it to control B's qo', then you would have
the situation I described; a controlled variable (cv') that is
controlled by the controller. Try altering your diagram to show
this.
Tim Carey (980901.0545)--
I'm really struggling with this one and perhaps this is behind my
difficulty in understanding other things you've explained. How do
I represent this on the diagram? In order to control their cv, do
I make their qo my cv?
No. You make their cv your cv.
If, while doing this ["Test for the Controlled Variable"] demo,
my reference was to keep two squares "clear" would the demo
still work?
Sure. The way it's set up, when you intend to move one, then the
other two remain clear. So you can control for two being clear
by controlling for one being filled.
if I was just controlling for two squares staying clear then it
could be the case that, at times, the other square would go black
and in this instance that would seem to be an unintended side
effect wouldn't it?
Controlling doesn't just involve setting references; it also
involves having a control system in place that can produce and
maintain the perceptual variable in the reference state.It's not
enough to just _want_ the two squares unfilled; you also have to
be able to control this result; the only way to control this
result (in the context of the demo) is by intentionally moving
one of the squares so that it turns black; the two other squares
are now unfilled (as you wanted). It's true that this perception
is a "side effect" of intentionally moving one square. But it is
the perception you wanted and you can produce it reliably only by
intentionally moving one square. Indeed, you could even resist
disturbances using this strategy. For example, if a randomly
selected square went black every so often, even if you weren't
controlling it, then sometimes you would have only one unfilled
square on the screen. You could correct for this disturbance by
letting go of the mouse so that you are no longer in control of
_any_ square. Eventually, only the one randomly blacked out square
will be visible so you will have the desired "two unfilled squares"
perception once again. So you could control for "two unfilled squares"
(against the random blacked out square disturbance) by intentionally
moving one or none of the squares.
If I see someone sitting on a park bench and I observe him to be
stationary. Do I say that he is just sitting?
Sure. If that's all you think he's doing.
If he is running through different scenes in his imagination (say
the romantic dinner he's looking forward to tonight...from the
PCT perspective none of this would be considered "behaviour"
would it because none of it is observable. Am I right in assuming
this?
Yes and no. Obviously, he's the only one who can observe this
behavior. So it's behavior from the point of view of the actor,
not the observer. In order to study this kind of behavior, we
would have to figure out how to make that behavior visible to
the observer. I suppose what you are getting at is that this
behavior is not controllable by an external observer -- and I
agree. The external observer can only control aspects of the
actor's behavior that he (the observer) can perceive. So you can't
control what other people think; but you can control what other
people do.
If a baby cries and I've picked it up then I've controlled it's
orientation, is that what you're saying?
Yes. If orientation is a variable the baby is capable of
controlling. If not, then you are not controlling one of the
baby's controlled variables.
If it was controlling for being picked up, does this make me
part of the babies feedback function?
Yes. The baby is controlling its perception (of being picked
up) by creating a disturbance to one of your perceptions (baby
loudness). You try to control this perception by acting on
the baby (picking it up). If all goes well (which it does in
10% of the cases) everybody is happy; the baby has controlled
for being picked up and you have controlled for shutting it up.
OK, so behaviour is only considered to be what you can see. Does
that mean that once qi becomes p it is no longer behaviour? Is
behaviour then, anything that's not a neural signal?
The behavior of perception (p) is another aspect of behavior;
but it is behavior that is _only_ observable from the point of
view of the actor.
Best
Rick
···
--
Richard S. Marken Phone or Fax: 310 474-0313
Life Learning Associates e-mail: rmarken@earthlink.net
http://home.earthlink.net/~rmarken