[From Rick Marken (960625.1300)]
Martin Taylor (960625 11:30) --
Bill Powers (960625.0830 MDT) to Bruce Abbott
So for me information theory simply provides one metric for
analyzing control-system performance. Information is not something
the control system "uses,"That I can buy.
How come you can buy it when Bruce Abbott says it, but not when I say it?
I've personally never heard you say it. Bruce just said that there is no
information about the disturbance in perception that is used by the control
system. That is, the perceptual signal does not contain or carry information
to the control system about disturbances. I buy that and I would certainly
buy it if you said it.
Anyway, I'm happy that you do buy it. It should make my life easier in
future.
Indeed. It would mean that all the time you were saying "there is information
in perception about the disturbance" you really meant "there is _no_
information in perception about the disturbance", the latter version of
the statement conforming more accurately to our position;-) I think it would
have made all of our lives alot easier if you have just said it the second
way right off the bat;-)
I propose to study a trivially simple control system. For the sake of
ensuring an accurate simulation, this is a sampled, bang-bang control
system.
You've lost me already. What is so "accurate" about a sampled, bang-bang
control system?
The values of all variables are allowed only integer values (positive,
negative, or zero).
For accuracy? ![]()
The perceptual function does NOT produce a replica of the physical
situation.
What perceptual function _does_ produce a "replica" of the physical
situation? Do I see that old-time naive realism sneaking in there?
It produces a probabilistic result.
Equivalent to adding a disturbance.
How will these results relate to the value of z?
It looks like increasing z is like increasing the bandwidth of a disturbance
to the controlled variable; as z increases, control becomes poorer, as
measured by RMS deviation of the perceptual from the reference signal.
What's the point of this simulation... anyway?
Hans Blom (960625) --
You must live in a very unpredictable world, without regularly
occurring sunrises and sunsets, with chaotic planetary orbits, and
with an unreliable gravity. I just don't see it that way.
I think it's safe to say that you will never see it that way. But for the
sake of those who might be interested what "unpredictable" actually means in
PCT, try the following experiment: pull your arm back and move your finger to
the same selected point on the screen a few times. You should be able to hit
the point each time within a few millimeters. Then do it with your eyes
closed, trying to repeat, as precisely as possible, everything you did to
hit the target with your eyes open. If you are anything like me you will
probably miss the target point by 3 or 4 cm.
This demonstation shows how difficult it is to produce the same result
(finger on target) in what seems to be an unchanging, _predictable_ world.
Nothing that might influence the trajectory of your finger seems to change
much from one trial to the next; the graviational pull on your arm is the
same, you sit in the same position in the chair, you bring your finger back
to the same position, you use the same force to move the finger, the computer
screen is in the same place, etc etc. The pointing seems to take place in a
very constant, _predictable_ world. In fact, the factors that influence the
trajectory of your finger do change slightly each time you point at the
target; these slight changes have almost no influence on the final result
when that result is under control (as it is when your eyes are open) but they
are integrated into a big influence which can be seen when the final result
is not under control (when your eyes are closed).
The world does not need to be a wildly varying roller caoster to make
"predictive control" essentially useless. In most normal behavior there are
many integrations involved in the environmental functions that relate our
neural outputs to their perceptual results. These integrations quickly
magnify even small differences in the state of the environment that exist
each time we try to produce a particular result. So individually _small_
differences in the graviational pull on our arm (due to changes in the
orientation of the arm), our position in the chair, the starting position of
the finger, the force used to move the finger, our location relative to the
computer screen, etc. all quickly add up to _big_ changes in the final
result. The world is never _quite_ the same each time we produce an intended
result -- a fact that would be much more noticable in the behavior of
organisms if organisms were _not_ controlling their perceptions.
Martin Taylor (960625 14:00) --
In 1996, Rick asserts that we did use knowledge of the output waveform,
which was why we were able to do the reconstruction successfully.
Actually, we used three things: (1) f(), The unvarying output-to-CEV function
(which I sometimes label the output/feedback function), (2) The reference
waveform r(t), and (3) the perceptual signal waveform p(t).
If you used anything other than p(t) as a basis for determining d(t) then you
did not show that there is information about d(t) in p(t). But you did use
the output function _and_ the feedback function (the function f() in your
comments about) in your earlier demonstration. So you just showed that you
can solve algrbraic equations -- which, I admit, in this day and age IS very
impressive;-)) So, alas, there really is no information in p(t) about d(t).
But, then, that's what you've been arguing all along, right?
Best
Rick