[Martin Taylor 2016.07.04.10.48]
[From Rupert Young (2016.07.03 23.00)]
...
What's an atenfel?Rupert
You can have a short and a moderately long answer here, or if you keep CSGnet postings, you can go back to my initial tutorial at [Martin Taylor 2016.06.07.16.56].
The short answer is that an atenfel (ATomic ENviromental Feedback ELement or ATomic ENvironmental FEedback Link -- take your pick) is any part of the environmental feedback path between the output of a control unit and the input to its perceptual function that can be taken as a unit.
Moderately long answer:
Often we talk about a physical object, such as a wire, as an atenfel, when really it is a property of the wire such as its conductivity that matters, not its shininess, diameter or whether it is copper, silver, or aluminum. Because it transmits a signal from one end to the other and that signal is a variable in the control loop, it is an atenfel. Even though it is in practice much quicker to talk about the object as atenfel, one must always remember that objects have an uncountable number of properties, of which only one or a few form part of the feedback path of the controlled perception with which we are concerned.
The properties of the environment that contribute to the controlled perception (what Rick calls the "controlled quantity despite it's not being controlled, and I call the CEV = Complex Environmental Variable) constitute a necessary atenfel in any control loop. In other words, the CEV is an atenfel, because without it, the environmental feedback path doesn't exist. The path from the output to the CEV and the path from the CEV to the perceptual function each consist of at least one atenfel, but may consist of many). Usually we are interested in only one of the many, as in the following examples.
The concept of atenfel is not very useful when we consider a single loop or a part of the hierarchy with fixed linkage weights. It becomes useful when a part of the environmental feedback path may change, perhaps because of uncontrolled physical effects (such as a bridge washing away in a flood), perhaps because the atenfel is the CEV of a controlled perception (laying a plank across a brook in order to be able to control a perception of being on the other side with dry feet), or because one atenfel is substituted for another in control of a particular variable (using the plank rather than a nearby pedestrian bridge). The concept is then useful because the environmental path changes only in part, and the way the change affects the environmental feedback function could be important.
For example, using the plank rather than walking to, across, and from the bridge changes the time it takes to reduce the error in the controlled perception of location. Both bridge and plank provide a "brook crossability dryshod" property that is needed as an atenfel for controlling a perception to a reference value of being on the other side with dry feet -- using "refer to the object" shorthand, we would usually say that the bridge and plank are potential atenfels for control of this perception, and that one of them becomes an active atenfel when it is actually incorporated into the environmental feedback path of a controlled perception.
When Kent McClelland and I were trying to find an appropriate name for the atenfel concept, we were dealing with social stabilities, the effects of one person's control of something to provide a stability that assists another's control of some perception. Trivially, if you want to drive a stake into the ground, you need two hands on the maul, and the task is very difficult because the stake keeps falling over before you can hit it. If now I control my perception of the stake's spatial orientation with a reference value of "vertical", your control for perceiving it to be embedded vertically in the ground becomes easy.
The stability of the initial spatial orientation of the stake is the atenfel. My control of my perception of its orientation provides that stability, but you could provide it for yourself if, say, there were some stones you could pile around the stake before you start to pound it. The same stability is the same atenfel, but by using the stones it is your own perceptual control that produces it, rather than mine. It doesn't matter; the atefel is the same.
In his LCS IV chapter, Kent discusses a lot of these stabilities that ease control by other people, most of them not involving physical objects such as the stake. For example, a stable managerial style (?controlled perception of "self-as-perceived-by-others" in the manager?) helps the people being managed to control perceptions relating to the work being managed. In sport or war it is easier to beat an opponent with a stable strategic or tactical style than one "you never know what they will do next". Those stabilities are potential atenfels for the people being managed, and for you trying to win the game.
In CSGnet discussions, the interactions among control units seem almost always to concern conflicts induced by the effects of one control-unit's control on the CEV for a perception controlled by another control unit. By thinking of the component parts of environmental feedback paths rather than just the disturbance variable, we obtain a much wider and deeper appreciation of the possibiities of interacting control systems. Those component parts are "atenfels", potential or active.
Martin