[From Bill Powers (2000.10.05.1153 MDT)]
Bruce Abbott (2000.10.05.1025 EST)--
Drinking water may serve to correct errors in many controlled variables --
level of hydration of the cells, blood volume, wetness of the throat, body
temperature, level of irritation of the membranes of the mouth (as disturbed
by hot peppers for example). On the other hand, drinking to correct errors
in some variables sometimes will disturb others (drinking to cool the
burning sensation of hot peppers may result in too much water in the
bloodstream). The pleasure experienced when drinking the water provides a
universal code signifying immediately to the organism that drinking water is
the right thing to be doing. (It _feels_ right!) The organism will thus
drink even when the error that arouses drinking may not be immediately
corrected by the act. (I am thinking here of the need for the water
consumed to be absorbed in the digestive tract and transported to the body's
cells, all of which takes time. If pleasure results from the reduction of
error, then drinking motivated by this error would produce no immediate
pleasure.)
There is absolutely no function you propose for either pleasure or pain
that would not be fulfilled by a higher level of control system. The
problem here is that you're trying to give pleasure and pain an existence
separate from _what_ is pleasant or painful, the perception itself. This
reification is unnecessary, and anyway you fail to propose any mechanism
that could accomplish it.
. . . Certain sensory experiences
will evoke, through connections in the brain, feelings of pleasure or
displeasure; usually these will have been associated through evolution or
learning with physical states that in the history of the species or
organism
have fostered continued survival. By controlling for pleasure (or
elimination of displeasure), the rat also controls for being properly
nourished, hydrated, groomed, and so on.
Wrong way around. By controlling for being properly nourished, hydrated,
groomed, etc., the rat controls those things it desires -- which it the
same as saying it controls what is pleasant for it. "Pleasant" means no
error; "unpleasant" means error -- and, I claim, nothing else.
Yes, but _which_? If the very same sensation results from doing all these
different things, how is it that the rat or person knows which of them
needs to be done to get pleasure, since any of them gives pleasure?
Pleasure does not exist by itself; it is inevitably linked to a particular
sensory experience -- when thirsty, drinking water feels especially good,
and feeling thirsty feels bad. I am suggesting that, in higher organisms at
least, the brain includes a mechanism that attaches _values_ to these
sensations, which are experienced as pleasures and displeasures, likes and
dislikes, of varying degree.
All right, what exactly is your model of that "mechanism?" I say the model
is a control system. To "like" something is to set a nonzero reference
level for it; to dislike it is to set a zero reference level for it. That
_is_ the mechanism; no other is needed.
One learns that, when thirsty or when the
mouth is dry, or when the pepper sensation gets too intense, drinking water
produces pleasure, whereas having sex, to use one of your examples, does not.
You are describing nothing more than control processes. Pleasure is not
drinking water when the pepper sensation exceeds its reference level; it is
the restoration of that sensation to its desired level. A higher-level
system may conclude that water is good because of that effect, but that is
a different level of control.
I'm afraid that you've misunderstood my proposal. If you go back and reread
it, you will find that I have indeed considered the concept of error signals
in specific different control systems. When error exists in a certain
specific control system, certain specific sensory experiences become
pleasurable (although they may be at least somewhat pleasurable even without
such error -- as witness the eating of sweets after consuming a full meal).
And you have misunderstood mine. I am saying that the concept of pleasure
as a signal different from any in the control systems is superfluous.
To make these explanations work you must invent still more complex
mechanisms. Now the rat or person must be able to distinguish which action
goes with pleasure in the current circumstances, so as not to perform the
wrong action.
When you are thirsty and drink, just how much trouble do you have in
determining that it is the water you are drinking that is producing all
those really good feelings? How much trouble do you think a rat would have?
None at all, under my proposal. "All those [hypothetical] good feelings"
are the thirst decreasing (as well as any other errors that may decrease as
a consequence, such as the fear of dying from thirst), and nothing else.
That is _why_ it's so easy. But in saying it is easy, and no trouble, you
do not explain why it is so easy and so little trouble. You say nothing at
all about what the mechanism is.
You have suggested, I believe, that pleasure arises as an error in some CV
is reduced, and displeasure/discomfort when the error is increased.
No, that's not what I suggest. You're still treating pleasure and
displeasure/discomfort as if they were separate phenomena, signals that
arise somewhere else when error appears or disappears, as if these signals
existed separately from the signals in control systems.
Why should we experience these states at all? Why should we label these
experiences as good or bad, pleasant or unpleasant? What is doing the
evaluating? For what purpose?
The control system is doing the "evaluating" such as it is. But the
evaluation is embodied in the fact that we have nonzero reference levels
for some things and zero reference levels for others. At the same time, our
thinking levels can form cognitive opinions about our experiences which
_reflect_ the reference settings, and can influence them in the future. The
taste of cool clear water when we are thirsty is made of many perceptions,
and because of the way we feel when we drink it we set the reference values
quite high when we are thirsty -- but not when we are not thirsty. Why
should setting the reference level to zero change the associations with the
perception from pleasant to unpleasant? The answer is that it doesn't,
because there are no "associations."
My point is that we don't need anything outside the perceptual hierarchy
and the control hierarchy to explain what we mean by pleasant and unpleasant.
You suggest that pleasure/pain are
classifications based on error, but in your system the classification has no
functional role to play. Apparently it is simply a mental game we play for
our own amusement.
Not at all. If we perceive something as pleasant, we may plan on
experiencing it again, and the categorization thus plays a part in our
control processes.
I say that the pleasantness or unpleasantness itself is a perceptual
experience, an integral part of the perception aroused by the sensory inputs
themselves, and dependent on the state of error in those control systems for
which those sensory inputs correlate strongly with physiological effects
that close the negative feedback loop. Without this label being attached to
the sensory experience, becoming part of it, we simply have no basis for
choosing among the various alternatives, as Damasio points out so
forcefully.
But that just isn't true. There is _always_ a basis/
A bland bowl of cold mush and a hot, juicy New York Strip may
both correct an error in our nutritional state equally well; given the
choice, we may choose based on which we expect to arouse the most pleasure.
And there is nothing in this proposal demanding, as you claim, that pain or
pleasure exist as some disembodied entity unassociated with specific sensory
experiences, or that different systems can't be in different states.
But why do you confine your reference signals to "nutritional state?" How
about the taste itself? If you have come _for any reason_ to set a high
reference level for experiencing some taste, you will seek that taste
regardless of the nutritional effects of consuming whatever gives that
taste. In other words, you will act and feel in all respects as if the
taste is pleasurable. At a higher level, you may even have a positive
reference level for the idea that you are here having this sought-after
experience -- for example, you might get snobbish satisfaction out of
eating caviar even though at a lower level the desire for experiencing the
taste of caviar can be satisfied with a vanishingly small portion of it.
I think we're having an Occam's-Razor kind of argument. You want pleasure
and displeasure to be a separate phenomenon, while I am claiming that there
is no need for this to be the case. If we just drop the notion of a generic
kind of experience of pleasure and displeasure, and let the state of the
control systems in the brain substitute for them, we will lose nothing at
all in explanatory power, and we will shed two constructs that are not
needed. The _very same experiences_ to which you refer will still occur;
only the explanation will be different.
Best,
Bill P.